<?xml version="1.0" encoding="UTF-8"?>
<data>

	<plugins>
	</plugins>
	
	<resources>
	  <res />
	</resources>
	
  <!-- External way of controlling the game's saved data.   -->
  <saveData>
    <!-- Determines whether or not game data can be persisted to disk -->
    <canSave>true</canSave>
    <!-- Determines whether or not game data can be retrieved from disk -->
    <canLoad>true</canLoad>
  </saveData>
  
  <commands>
    <enabled>false</enabled>
    
    <!-- Framework controls -->
    <bind keyCombo="F1">ToggleDebugInfo</bind>
    <!-- Pauses framework updates, or advances the framework by one update. -->
    <bind keyCombo="F9">StepUpdates</bind>
    <!-- Resumes framework updates. -->
    <bind keyCombo="Shift+F9">ResumeUpdates</bind>
    
    <!-- Blitz3 cheats -->
    <bind keyCombo="NUM_1">RedGemCheat</bind>
    <bind keyCombo="NUM_2">OrangeGemCheat</bind>
    <bind keyCombo="NUM_3">YellowGemCheat</bind>
    <bind keyCombo="NUM_4">GreenGemCheat</bind>
    <bind keyCombo="NUM_5">BlueGemCheat</bind>
    <bind keyCombo="NUM_6">PurpleGemCheat</bind>
    <bind keyCombo="NUM_7">WhiteGemCheat</bind>
    <bind keyCombo="f">FlameGemCheat</bind>
    <bind keyCombo="s">StarGemCheat</bind>
    <bind keyCombo="r">RainbowGemCheat</bind>
    <bind keyCombo="m">MultiplierGemCheat</bind>
    <bind keyCombo="n">NormalGemCheat</bind>
    <bind keyCombo="Backspace">RemoveGemCheat</bind>
    <bind keyCombo="Delete">ShatterGemCheat</bind>
    <bind keyCombo="b">BlazingSpeedCheat</bind>
  </commands>
  
</data>